What is fast retransmission?

 

The difference between fast retransmission and retransmission:

Fast retransmit [RFC5681] is a TCP procedure that can induce a packet retransmission based on feedback from the receiver instead of requiring a retransmission timer to expire. As a result, packet loss can often be more quickly and efficiently repaired using fast retransmit than with timer-based retransmission. A typical TCP implements both fast retransmit and timer-based retransmission. Before we describe fast retransmit in more detail, it is important to realize that TCP is required to generate an immediate acknowledgment (a “duplicate ACK”) when an out-of-order segment is

Before we describe fast retransmit in more detail, it is important to realize that TCP is required to generate an immediate acknowledgment (a “duplicate ACK”) when an out-of-order segment is received, and that the loss of a segment implies out-of-order arrivals at the receiver when subsequent data arrives. When this happens, a hole is created at the receiver. The sender’s job then becomes filling the receiver’s holes as quickly and efficiently as possible.

The duplicate ACKs sent immediately when out-of-order data arrives are not delayed. The reason is to let the sender know that a segment was received out of order, and to indicate what sequence number is expected (i.e., where the hole is). When SACK is used, these duplicate ACKs typically contain SACK blocks as well, which can provide information about more than one hole.

How does fast retransmission work?

A duplicate ACK (with or without SACK blocks) arriving at a sender is a potential indicator that a packet sent earlier has been lost. As we discussed in more detail, duplicate ACKs can also appear when there is packet reordering in the network—if a receiver receives a packet for a sequence number beyond the one it is expecting next, the expected packet could be either missing or merely delayed. Because we generally do not know which one, TCP waits for a small number of duplicate ACKs (called the duplicate ACK threshold or dupthresh) to be received before concluding that a packet has been lost and initiating a fast retransmit. Traditionally, dupthresh has been a constant (with value 3), but some nonstandard implementations (including Linux) alter this value based on the current measured level of reordering.

A TCP sender observing at least dupthresh duplicate ACKs retransmits one or more packets that appear to be missing without waiting for a retransmission timer to expire. It may also send additional data that has not yet been sent. This is the essence of the fast retransmit algorithm. Packet loss inferred by the presence of duplicate ACKs is assumed to be related to network congestion, and congestion control procedures are invoked along with fast retransmit. Without SACK, no more than one segment is typically retransmitted until an acceptable ACK is received. With SACK, ACKs contain additional information allowing the sender to fill more than one hole in the receiver per RTT. We explore the use of SACK with fast retransmit after illustrating an example of the basic fast retransmit algorithm.

 

 

Referenced Links and documents:

  • TCP.IP.Illustrated.Volume.1.2nd.Edition

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